How to Bring Your World to Life

I am often asked by rookie game masters how to bring their game to life. What they are actually asking is, how do you get players to visualise the world? […]

Combat vs. Roleplaying

I have been asked to provide my view on where I fall in the Combat vs. Role Playing argument. What specifically do I prefer in a game that I create […]

In-Person Game and Nerves

I have had a break from the in-player game now for two weeks after taking the advice of several readers when we had a bad night.  The advice I received […]

Edge of Space and Incident at Intrepid Station covers

The first game I ran at L.U.G.Con was +matt jackson‘s little hit, Edge of Space.  I had bought a paper copy while they still existed earlier this year and was fascinated […]