I read an article a few seconds ago that made me happy. Happy about D&D which is something I have not been since 2nd Edition. I have had some fun with it in that time, but there have been more tough times than fun times. If you want to read the article you can read it here. It is essentially a blog talking about the public play test and where they are at with the game. I signed up for the D&D Next play test and got the bundle. I really wanted to read it but as I got into the material I got bored and lost and a little bit underwhelmed so it never got a run.
|Time to have another look?|
Well, this article has restored my faith. It is a blog from Wizards of the Coast (WotC) talking about what they have learned from the play test. They admit that they believe D&D has wandered from what it should be and then they list a bunch of things that made me smile. Perhaps they are actually getting it. Pathfinder rose on the strengths of what D&D could be and perhaps WotC have realised that they should also do the same. So, in summary here is what they have learned:
- We want to be able to play as quickly as possible and like a simple rule set
- We like that all classes can contribute in most scenes but understand that some have a specific focus
- We want to be able to build encounters in a simple hassle free way
- We prefer rules that are flexible, that allow room to be applied generally rather than specific abilities to specific situations
- We want the game to support different styles of play equally. It is all good as long as the game works.