Pathfinder Encounters: In Honour of Monty Python CR 7

The bridge across the chasm…

He is out there lass.  Standing on that bridge day and night, rain, hail, snow, sun.  The Black Knight.  “None Shall Pass!” he states in a deep voice, and to date, none ever have.


A brief encounter on a bridge across a raging river in a chasm eighty feet below.  This encounter is inspired by the Monty Python crew as they return to the stage for their last hurrah!

The Black Knight is an armour master and seeks to withstand a barrage whilst defending the bridge.  He will likely frustrate players as his Armor Class is very high for this encounter.  If he gets a chance he will attempt to drink both his bulls strength and bears endurance potions before engaging the PC’s.  Have fun with this encounter, after all it is in honour of Monty Python!  Keep rolling.

The Black Knight    CR 7
XP 3,200
Human Fighter (Armor Master) 8 (Pathfinder RPG Ultimate Combat 0)
LE Medium humanoid (human)
Init +6; Senses Perception +1


Defense


AC 26, touch 15, flat-footed 23 (+10 armor, +3 shield, +2 Dex, +1 dodge)
hp 80 (8d10+32)
Fort +10, Ref +5, Will +4
DR 3/—


Offense


Speed 20 ft.
Melee heavy shield bash +11/+6 (1d6+3) and
   +1 bastard sword +14/+9 (1d10+6/17-20)


Statistics


Str 16, Dex 14, Con 16, Int 10, Wis 12, Cha 8
Base Atk +8; CMB +11; CMD 24
Feats Combat Reflexes, Dodge, Exotic Weapon Proficiency (bastard sword), Greater Weapon Focus (bastard sword), Improved Critical (bastard sword), Improved Initiative, Improved Shield Bash, Toughness, Weapon Focus (bastard sword), Weapon Specialization (bastard sword)
Skills Craft (armor) +11, Craft (weapons) +11, Intimidate +10, Sense Motive +6, Swim +5
Languages Common
SQ armor training 2, armored defense, deflective shield
Combat Gear potion of bear’s endurance, potion of bull’s strength; Other Gear +1 full plate, +1 shield spikes heavy steel shield, +1 bastard sword, cloak of resistance +1, artisan’s tools, artisan’s tools, 2 pp, 25 gp


Special Abilities


Armored Defense (1/2/3) (Ex) At 5th level, an armor master gains DR 1/ – when wearing light armor, DR 2/ – when wearing medium armor, and DR 3/ – when wearing heavy armor. At 19th level, this damage reduction increases to DR 4/ – when wearing light armor, DR 8/ – when wearing me
Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Damage Reduction (3/-) You have Damage Reduction against all attacks.
Deflective Shield +2 (Ex) +2 bonus to touch AC, up to AC bonus provided by shield worn.
Improved Shield Bash You still get your shield bonus while using Shield Bash.
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