After putting out my free adventure, Tomb of the Ghast Queen late this week I had a comment on the post about how it would be a great adventure for Dungeon Crawl Classics as a 0 level funnel adventure. Talk about a slap the forehead moment! The whole premise is perfect for it. But there needed to be more work done to it.
This morning I have sat down and done that to the adventure. I fleshed out the background, I made the dungeon deadlier, I created some stat blocks and I made it all a lot prettier for DCC. I did this largely because DCC is probably my favourite system for fantasy and the idea that the players are 0 level plebs just makes this adventure so much more exciting!
So I think I have worked many of the initial problems to the adventure and I really feel like this version is my favourite. I like the ideas of it being a 0 level funnel as opposed to skilled adventurers that were prisoners to start with. This will shape them and have them come out of the Tomb ready for adventuring and to take on a wider role in the world. Please enjoy this free adventure by downloading Tomb of the Ghast Queen DCC the much changed adventure (for the better!)