Planning

Planning to be Flexible

One of the most daunting things that new GM’s have to come to terms with is the ability to handle the unexpected little things (or huge things) that the players […]

Space.

Sci-fi games offer so many possibilities for adventure where do you even start to look at them?  I am always on the lookout for a good hook or space idea […]

Teaching's Big Break

Well, yesterday was the last day at my “big” job of teaching until 28 January 2014.  I now have some time to myself to get all those jobs done that […]

Modern Day Adventure

I am sitting here wondering if I were to turn any modern day setting into a role playing game what would it be?  What is so interesting to me in […]