Need some inspiration? Many game writers get ideas from historical events like the War of the Roses, World War II, revolutions of various kinds. But why turn to overused historical […]
I have been asked to provide my view on where I fall in the Combat vs. Role Playing argument. What specifically do I prefer in a game that I create […]
Being the Games Master (GM) of an in-person game requires a lot of work and attention to detail. It takes someone who can juggle many tasks at the one time […]
The final game that I ran was my own. We played for an hour or so and then talked about some of the changes I could make to improve it.
Here is me talking about my game, Detritus. Please take the time to have a look! Thanks.
How many of you play out of print games? I once considered myself a collector of games but that is not really the truth. After coming across +Moe Tousignant on G+ I […]
This will be the last of my how to build a campaign world posts on my own site for a little while and in a funny way this one does […]
Most of the experienced GM’s that I spoke to after my first blog post on Iron Tavern about campaign building tended to be more top down designers for their worlds […]
I am currently writing a “How to” for campaign development in Pathfinder over on the Iron Tavern blog where I guest post every Monday (USA time). I am really trying […]
Many of you will recognise the fact that I am creating my own game called Detritus from previous posts. Well, last night saw an awesome step forward in that it […]