Lords of Gossamer and Shadow NPC’s: Ilma of Underth

Ilma of Underth travelling with his Spirit Companion Velt
Image by Aruncpdy, legalese at the botto  of the page

Our home world is a place far from here but close in mind and spirit.  Imagine if you will a place where almost everything is dark and there are many paths and passages that you can travel.  All you have is choice and faith.  If you lose either of these things in Underth then you will be lost forever in a miasma of nothingness, as if you had stepped off of the Grand Stair into the heart of the Shadow itself.

It is not as if Underth is a place that has nothing to offer.  You mistake my meaning if that is all you are thinking.  My great fuzzy spiritual companion Velt here is proof of that.  Put away your teeth Velt, she is merely asking us of home, remember that place you ask me to return to every five minutes.  Pay him no mind, he is very sensitive and thinks the longer we stay on the Grand Stair the more danger we are in.  he is unnervingly right about these things, but I could not for a moment believe a wisp of a girl like yourself who simply wants to learn our songs would ever be a danger.

Of course Underth does not offer us much danger as I am in a way well connected with it.  I need no light to travel upon its many paths.  I use it for sport and training.  My other companion here is something I carry not for show, but its functionality is deadly.  Doombreaker is a weapon that I have been working with since I first fought my very first kill, a daliarn with eight heads none the less.  My parents were so proud and knew that I would one day rule with an iron fist, punishing those that deserved it and protecting those that did not.

My parents never knew the Grand Stair of course.  It is their own fault as they rarely travelled far in their own labyrinth.  Me, I roamed all the time and the moment I had my hand on that key I knew I was on to something very special.  It became my life’s work to find the door with the matching lock for I knew once I was beyond that marvellous portal that the true adventure would soon come.

Anyway, a man is boring a little girl and is ashamed.  Just know if you ever get lost in Underth that you need only call for me and I will come.  Some say that there are many portals to Underth and it is true.  I have trapped many a Lord and Lady there on occasion but you I like.  I would not have you lost forever in a dungeon with no light.  Now let me think of one of those songs you asked for.  I have one that has a dance with it?  You like that?  Very well, let us start.

100 Point Version

Attributes
Psyche: Paragon
Strength: 10
Endurance: 9
Warfare: 15

Powers

Warden of the Stair (10 Points)

Artifact
Doombreaker (5 Points)
A mighty mace that Ilma has been working on since childhood.  He also now uses it as a symbol of his ownership to the domain of Underth.
  • Deadly Damage (4 Points)
  • Invulnerable to Conventional Weapons (4 Points)
  • Able to Speak and Reason (2 Points)
Creature
Velt (29 Points) 
A spiritual creature in physical form.  Ilma first met Velt as a 14 year old, the same week that both of his parents were slain by a Crackinoth as they moved through Underth.  There is a theory amongst those that know Ilma and Velt that Velt is simply a manifestation of Ilma’s grief as he is angry and disagreeable about most things and only seems to speak directly to Ilma.
  • Invulnerable to Conventional Weapons (4 Points)
  • Extraordinary Psychic Sense (4 Points)
  • Search Through Worlds (4 Points)
  • True Name is Secret (4 Points)
  • Psychic Neutral (2 Points)
  • Double Speed (2 Points)
  • Paragon Stamina (2 Points)
  • Able to Speak and Reason (2 Points)
  • Mould Gossamer Matter (1 Point)
  • Self Healing (1 Point)
  • Combat Training (1 Point)
  • Hardened (1 Point)
  • Animal Vitality (1 Point)
Allies
Bekka of Wilforn (5 Points) Lady of Gossamer and Shadow
Bekka is one of the first people that Ilma met on the Grand Stair (The conversation above is Ilma’s side of the first conversation they had).  He loves her free spirit and optimism and they often travel together on the Grand Stair in an effort to find Bekka a new “treasure”.

Domain
Underth (9 Points)
Underth is a Gossamer World made up entirely of dungeons.  A surface does exist but it is barren and hostile so much of the life in the place exists under the surface in the twisting and labyrinth like corridors.  Underth is a world that is well known in the Grand Stair and it is widely feared as the labyrinth’s of Underth often shift without notice and one can easily be lost and moved away from a doorway of entry.  That said there is a lot of lost lore in this world and there are many brave enough to face Underth for the reward of this information.


  • Primal World (4 Points)
  • Guarded (4 Points) Each door (and there are a few) is guarded by an invisible golem that is to allow free entry, but any that seek to leave must face the fierce guardian if they do not know the puzzle of the door.
  • Control of Contents (1 Point)
Stuff
Good Stuff +8


200 Point Version 

Attributes
Psyche: Paragon
Strength: 20
Endurance: 21
Warfare: 31

Powers

Master of the Eidolon (50 Points)
Warden of the Stair (10 Points)

Artifact
Doombreaker (18 Points)
A mighty mace that Ilma has been working on since childhood.  He also now uses it as a symbol of his ownership to the domain of Underth.
  • Destructive Damage (8 Points)
  • Impervious to Harm (8 Points)
  • Able to Speak and Reason (2 Points)
Creature
Velt (36 Points) 
A spiritual creature in physical form.  Ilma first met Velt as a 14 year old, the same week that both of his parents were slain by a Crackinoth as they moved through Underth.  There is a theory amongst those that know Ilma and Velt that Velt is simply a manifestation of Ilma’s grief as he is angry and disagreeable about most things and only seems to speak directly to Ilma.
  • Invulnerable to Conventional Weapons (4 Points)
  • Extraordinary Psychic Sense (4 Points)
  • Search Through Worlds (4 Points)
  • True Name is Secret (4 Points)
  • Engine Speed (4 Points)
  • Psychic Neutral (2 Points)
  • Paragon Stamina (2 Points)
  • Able to Speak and Reason (2 Points)
  • Mould Gossamer Creatures (2 Points)
  • Rapid Healing (2 Points)
  • Combat Reflexes (2 Points)
  • Double Damage (2 Points)
  • Double Vitality (2 Points)
Allies
Bekka of Wilforn (5 Points) Lady of Gossamer and Shadow
Bekka is one of the first people that Ilma met on the Grand Stair (The conversation above is Ilma’s side of the first conversation they had).  He loves her free spirit and optimism and they often travel together on the Grand Stair in an effort to find Bekka a new “treasure”.

Domain
Underth (10 Points)
Underth is a Gossamer World made up entirely of dungeons.  A surface does exist but it is barren and hostile so much of the life in the place exists under the surface in the twisting and labyrinth like corridors.  Underth is a world that is well known in the Grand Stair and it is widely feared as the labyrinth’s of Underth often shift without notice and one can easily be lost and moved away from a doorway of entry.  That said there is a lot of lost lore in this world and there are many brave enough to face Underth for the reward of this information.


  • Primal World (4 Points)
  • Guarded (4 Points) Each door (and there are a few) is guarded by an invisible golem that is to allow free entry, but any that seek to leave must face the fierce guardian if they do not know the puzzle of the door.
  • Control of Time Flow 2 Points)
Stuff
Bad Stuff +1

300 Point Version

Attributes
Psyche: Paragon
Strength: 20
Endurance: 21
Warfare: 31

Powers

Master of the Eidolon (50 Points)
Master of the Stair (35 Points)
Wrighting (30 Points)

Artifact
Doombreaker (36 Points)
A mighty mace that Ilma has been working on since childhood.  He also now uses it as a symbol of his ownership to the domain of Underth.
  • Primal Damage (16 Points)
  • Invulnerable (16 Points)
  • Able to Speak and Reason (2 Points)
  • Set of Icons (2 Points)
Creature
Velt (58 Points) 
A spiritual creature in physical form.  Ilma first met Velt as a 14 year old, the same week that both of his parents were slain by a Crackinoth as they moved through Underth.  There is a theory amongst those that know Ilma and Velt that Velt is simply a manifestation of Ilma’s grief as he is angry and disagreeable about most things and only seems to speak directly to Ilma.
  • Confer Power to Companion (10 Points) Regeneration
  • Invulnerable to Conventional Weapons (4 Points)
  • Extraordinary Psychic Sense (4 Points)
  • Search Through Worlds (4 Points)
  • True Name is Secret (4 Points)
  • Engine Speed (4 Points)
  • Tireless Stamina (4 Points)
  • Mould Gossamer Reality (4 Points)
  • Regeneration (4 Points)
  • Combat Mastery (4 Points)
  • Deadly Damage (4 Points)
  • Immense Vitality (4 Points)
  • Psychic Neutral (2 Points)
  • Able to Speak and Reason (2 Points)
Allies
Bekka of Wilforn (5 Points) Lady of Gossamer and Shadow
Bekka is one of the first people that Ilma met on the Grand Stair (The conversation above is Ilma’s side of the first conversation they had).  He loves her free spirit and optimism and they often travel together on the Grand Stair in an effort to find Bekka a new “treasure”.

Domain
Underth (12 Points)
Underth is a Gossamer World made up entirely of dungeons.  A surface does exist but it is barren and hostile so much of the life in the place exists under the surface in the twisting and labyrinth like corridors.  Underth is a world that is well known in the Grand Stair and it is widely feared as the labyrinth’s of Underth often shift without notice and one can easily be lost and moved away from a doorway of entry.  That said there is a lot of lost lore in this world and there are many brave enough to face Underth for the reward of this information.


  • Primal World (4 Points)
  • Guarded (4 Points) Each door (and there are a few) is guarded by an invisible golem that is to allow free entry, but any that seek to leave must face the fierce guardian if they do not know the puzzle of the door.
  • Control of Destiny (4 Points)
Stuff
Good Stuff +2


Legalese: Some rights reserved. This work (the image above) by Aruncpdy is licensed under a Creative Commons Attribution – No Derivative Works 3.0 Licence

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